The Architects

Four minds building one dream — Group 7

✿ Group Photo

Group 7 team photo

"Hope is the thing with feathers..." — Our journey on Park Street.

Charlotte Yu

Core Mechanism & Systems Architect

Leads the core finite state machine architecture and systems integration. Establishes rigorous development audit trails — mapping Jira issues to GitHub commits — to ensure robust game mechanics and a healthy, well-documented codebase throughout every sprint.

Kangrui Wang

Level Designer

Designs the spatial layout and interaction logic for the Park Street ramp level. Uses environmental storytelling and carefully tuned difficulty curves to guide players through the emotional highs and lows of the survival experience.

Layla Pei

UI/UX & Audio Designer

Responsible for interface usability and audio atmosphere. Designs the HUD, dialogue overlays, and interactive UI elements, while crafting the game's soundscape using Howler.js to deepen player immersion in the narrative world.

Lucca Zhou

Aesthetic Designer

Defines the project's visual identity and style guide. Responsible for pixel asset creation, duotone colour grading, and ensuring visual consistency across all game scenes — giving Park Street its distinctive melancholic yet hopeful look.